| solve(int nPatch, real &t, real &dt, real Re, int nTruncate, int cellNumberPerPatch, int **StartIndex, real *xParticleCenter, real *yParticleCenter, real *zParticleCenter, int **pointNumberMeshU, int **pointNumberMeshV, int **pointNumberMeshW, int **pointNumberMeshP, int dim, real ***xU, real ***xV, real ***xW, real ***xP, real *h, real ****u, int ****uUnknowns, real ****v, int ****vUnknowns, real ****w, int ****wUnknowns, real ****p, real ****uAux, real ****vAux, real ****wAux, real ****fp, real ****exactP, int ****pUnknowns, int ****uCagePoint, int ****vCagePoint, int ****wCagePoint, int ****pCagePoint, int **nCell, PetscLinearSolver &pSolver, int &zeroInitialGuess) | initStage | |